Why deny it: ever since it showed its first videos, this new Ninja Turtles game has captivated us with its enormous color and its how genuinely faithful it intended to be to the aesthetics and mechanics of the best arcades Of the characters. Great games like the 1989 Konami arcade game ‘Turtles in Time’, ‘TMNT’ on Game Boy Advance and other lesser-known gems, like ‘TMNT 3: The Radical Rescue’ on Game Boy or ‘TMNT: Hyperstone Heist’ on Mega Drive, among many others.
There are a total of twenty quite different games (not counting the multiple conversions, in some cases to a good handful of formats for each title), some better, others worse (almost never terrible), but always synonymous with action and fun, also very popular. often with multiplayer bumps on board. This ‘Teenage Mutant Ninja Turtles: Shredder’s Revenge’ seems to have taken good note of what characterizes the franchise and has enhanced it.
Without complicating life conceptually (no RPG elements, a few tiny touches of adventure in Story Mode, where there are parts that can very generously be considered “side missions”), ‘Shredder’s Revenge’ gets to the point. And he does it by being extremely respectful of the graphics expected of a game inspired by the animated series of the eightiesand redesigning characters and combat mechanics.
Visually, ‘Shredder’s Revenge’ is a true delight. Without reaching the aggressiveness or radicalism of recent genre milestones, such as the masterful ‘Streets of Rage 4’ or ‘Battletoads’ (significantly, also revivals of icons of the eighties genre), the subtle redesign of the characters, bringing the pixel texture in rounded style cartoon turns the game into a small aesthetic marvel.
The settings shine in a special way, full of details, direct heirs of so many brawlers recreational and without repetitive sections: they all evolve and change as you go through them. A real joy that finds the icing on the fantastic animations: each character not only has different speeds, power and resistance, but also has their own blows and techniques that serve to give personality to the four turtles, the rat Splinter and the two characters. humans, April and Casey.
Cowabunga for six
The French company Dotemu co-developed and published ‘Streets of Rage 4’, and is also the publisher of this ‘Shredder’s Revenge’ developed by Tribute Games. More than once I have remembered that extraordinary sequel during the development of this Ninja Turtles adventure, which can be understood as an accessible version of that one. Indeed, ‘Shredder’s Revenge’ can be played just by mashing buttons, since the controls are very simple: there are buttons to attack, jump, dodge and special hit. And that’s it.
But after a few hours of play it is easy to delve into the mechanics that Dotemu proposes, and combine combos and special hits in search of special scores. This is enhanced to the absurd in multiplayer games, since as we say, each character is unique, and if they are chosen wisely, for example the short range of one character’s weapons can be compensated with the arsenal of another, and the lower resistance of one with the facility to make devastating running attacks of another.
‘Shredder’s Revenge’ only offers fun, and it does so with immense generosity: without leaving anyone out, since the title is so much fun for an expert in beat’em-ups as for a newcomer to the genre. Let no one be fooled by its overflowing graphics and the apparent softness of its pixels: its mechanics are as solid as Casey Jones’s hockey stick.